Of course, there are other changes at play here, too, like the fact that randomized rolls on items are gone, meaning you won't be dismantling them as frequently.
As another member of the Destiny subreddit points out, if the worst thing about a game is its cosmetic shaders, it's probably a pretty great game overall.
Worse: The game's creator, Bungie Studios, is selling shaders for real money - in addition to the $60 cost of the game - through the in-game storefront, the "Eververse". Destiny 2's shaders allow more customization by coloring individual armor pieces, but they are single-use items. Guild Wars 2 has cosmetic items called dyes which are virtually identical to Destiny 2's shaders. They can also be equipped on your ship and Legendary weapons. Below is exactly what you need to do to get one, step by step.
In "Destiny 2", this concept still exists but the way it works has changed. Smith says they expect players to have a ton of shaders in their inventory by the time they are further into the game. But they're also consumable. The most popular is the thread calling for the boycott, which is nearing an incredible 40,000 upvotes as of this writing.
For those wondering how much all of this is going to cost you, we break down the cost of buying Silver (the in-game currency in Destiny 2) from the PlayStation or Xbox stores. However, shaders are the biggest offender. The responses are less violent and (mostly) less hyperbolic, and a few players even responded that they were OK with the change. However, when all is said and done, it's clear that Bungie either thought that having frequent consumable drops was an improvement over rarer permanent rewards or purposely retooled shaders to fit into its microtransaction system in order to turn a profit. The shader controversy is dominating discussion in the Destiny community, despite the fact that it exclusively involves cosmetics, because few things piss people off like games changing for the sake of microtransactions. Now, all that remains to be seen is whether Bungie will listen.